• I am a 3D Modeler and Texture Artist at Escalation Studios in Dallas, TX. I am a regular Mike Rowe when it comes to employment; before I settled on art I was a saute chef, a CATV strand mapper, a photocopier repair technician, a C#/C++ programmer, and a manager at Office Depot. I've been working professionaly as an artist for five years, and my work has been featured in national campaigns for clients such as Dell, 3M, Subway, PBS, and the US Army.

    I am a Vancouver Film School alumni, and my 3D Modeling/Visual Effects reel is still available to view here. I'm always on the lookout for compelling side projects or moonlighting opportunities, so if you have a project that I need to hear about, then drop me a line!

    I have a hard time sitting still, and my free time is frequently filled with drawing, painting, reading, spending time with my lovely wife, and throwing frisbees for my dogs. I am also apt to create small robots and other bizarre electronic creations, and more recently have found myself fascinated with the potential of Apple's iPhone App Store.

    Creative collaboration is something I strongly believe in, and because of it you'll constantly see me sharing new and cool information with others on twitter, CG Talk, and other online communities.

  • 2009 Demo Reel

    Download 720p Quicktime (.mov, 681MB) | Mirror| Mirror

    Streaming: Youtube | Vimeo

    All content shown completed within 6 months during final three terms at Vancouver Film School
  • Download:
    LD Smith
    eldee.smith@gmail.com | +1 (909) 764-8453

    Qualifications

    3D Modeler experienced working in fast-paced environments demanding strong technical problem solving skills. Detail-oriented and resourceful in completing projects; able to multi-task effectively. Capabilities include:

    • Animation-ready character modeling
    • Environment modeling
    • Modeling for realtime (game-ready)
    • Particle, cloth, and fluid simulation
    • Efficient UV unwrapping
    • Texture painting
    • Rigging
    • Digital sculpting
    • Normal and displacement map creation
    • Scripting/programming experience

    Experience Highlights

    Parallel Pipeline Development

    Worked on a large team that required simultaneous production of assets and constant communication.

    Project Management

    Supervised and led the operation of business critical projects, which entailed developing accurate project timelines and delivery of high quality results.

    Problem Solving

    Developed and applied innovative techniques to handle problems as they occurred. Designed software architecture that was stable and reliable.

    Employment History

    Kolar Advertising, Interactive Developer

    September 2007 – October 2008

    Created a wide range of visual assets for electronic and print media. Responsible for communicating directly with business team and facilitating technology inquiries during client meetings. Provided accurate timelines and high quality results.
    • HTML/CSS/AJAX Web 2.0 design and development
    • Visual presentation media and user interfaces.
    • PHP/C# development, full backend systems and custom ActiveX controls
    • ASP.net development for thick-app functionality in a web browser

    GX Creative, Interactive Designer

    November 2005 – July 2007

    Created visual assets for a wide range of marketing materials.
    • 3D & 2D previsualizations, logos, and other assets
    • Web design (HTML/CSS & Flash with ActionScript).
    • Large format design for vinyl vehicle wraps

    Zenat Design, Interactive Designer & Developer

    January 2005 – September 2005

    Specialized in User Interface, custom shopping cart integration and custom web applications before the company dissolved at the end of September, 2005.
    • XML/Soap protocol transmission via cURL
    • Custom plugin development for all major CMS packages

    Education

    Vancouver Film School, 3D Animation & Visual Effects

    August 2008 - August 2009

    Austin Community College, Computer Science

    January 2002 - May 2005

    Software Proficiency

    • 3D Studio Max
    • Maya
    • Softimage XSI
    • Mudbox
    • Modo
    • Zbrush
    • Headus UVLayout
    • Topogun
    • Bodypaint
    • Photoshop
    • Nuke
    • PFTrack
    • After Effects
    • Visual Studio
    • Flash
    • FumeFX

    References

    Available on request.

All Content © 2004-2009 LD Smith. All Rights Reserved